
Since you can only carry three tools at once (flashlight included), we recommend leaving the camera in the van until you've pinpointed the haunted room.

Technically, the ghost can hear your mic inputs even if you don't push to speak, but it's helpful for your teammates to hear you and is a good failsafe. If you do end up with the Spirit Box, make sure you are holding down proximity chat (V) when you talk. Keep in mind that the lights need to be off for the spirit box to work, and some ghosts will only respond to you if you are alone. If you don't get "nothing detected" but haven't heard a voice, keep talking. Alternatively, the spirit box may say "nothing detected," in which case you should try a different room. If the ghost moves an object, it means that the spirit is nearby, but that doesn't count as a clue to log in to your journal. If you hear it through the spirit box-it will be a word spoken in a robotic voice-you can mark that down as a clue in your journal. It can interact with the environment, like turning off lights or moving objects, or it can respond directly through the spirit box. The ghost can respond to your questions in one of two ways. You can do this by asking questions such as: "How old are you?", "Can you speak to me?", "Is there anyone with me?", and so on. With the spirit box, your goal is to get the ghost to respond to you directly. The spirit box is one of the creepiest tools in the game, as it often requires you to sit in a room by yourself with the lights off and try to have a conversation with the ghost using your real-world microphone. Good for: aggravating the ghost, evidence.If you forget the thermometer, which will almost certainly happen, you can still tell if a room is freezing if you can see your breath-the thermometer just makes it a lot easier. If it drops below zero, then you'll want to add freezing temperatures to your journal as a piece of evidence. If you see the temperature drop below 10 degrees Celsius, there's a good chance you are in the affected room. This is an excellent tool to use for the initial sweep of the house. We highly recommend buying and bringing one of these along, no matter the job. The thermometer is the only tool that isn't part of your default toolkit. Related evidence: freezing temperatures.The EMF reader is handy early on as it can help you pinpoint which room is the source of paranormal activity. If the EMF reader hits level 5, you can log that as evidence in your journal when you have a minute to breathe. High EMF readings don't necessarily mean danger or high levels of paranormal activity it just means that a ghost could be nearby or that you could be in a haunted room. Turn it on (by right-clicking) as you explore the house and monitor the levels on it while clearing rooms.

The EMF reader is one of the essential pieces of tech in your toolkit. A flashlight should almost always take up one of your item slots. You also have a flashlight on your shoulder automatically, but that only lights up about two inches in front of your face and isn't very useful. There are two flashlight options in Phasmophobia: the standard-issue flashlight that comes with your kit and the strong flashlight, which illuminates a greater area. You can only hold three tools at a time, so make sure to coordinate with your crew and plan ahead. Note that you don't have to have your flashlight out to use it you can turn the flashlight on and off with T while you have another tool out. Most tools can be turned on or operated with a right-click, placed with F, and dropped with G. These tools will help you locate the room or area the ghost is haunting and find clues as to what kind of ghost it is, while there are optional tools that also can provide you with some protection against the ghost. There are a few starter tools-the EMF reader, spirit box, video camera, photo camera, flashlight, UV light, and ghost writing book-as well as others you have to buy with the money you earn from ghost-hunting jobs.

Motion sensor phasmophobia how to#
To find evidence, you need to know how the tools work and how to use them effectively. We've rounded up both the essential tools and some notable upgrades below. There are also optional objectives, which you can find on the whiteboard in your van as you start a job, and some tools are good for completing these (which nets you extra cash to buy more tools). You'll want to make sure you have every tool you need in order to look for these pieces of evidence before you go into a job. Once you've discovered three clues, you can identify the ghost in your journal and promptly get out. To do that, you first need to identify which part of the building the ghost is haunting, and then you need to find three separate pieces of hard evidence to log in your journal. Your job is to figure out what kind of ghost you're up against.
